I think that I'm pretty much done with this game. It's just not fun any more.
Act 1 of Inferno was fine. It was reasonably challenging the first time through, and after some farming it is now very easy. Act 2 is just stupid. It's not fun.
Don't get me wrong, I can progress through it. I do enough damage and I've basically gotten through the act. It's just not fun. The "correct" way to build your champ is to go for damage. This means that EVERYTHING one hits you. If any white hits you with anything, you are probably going to die. It doesn't matter that you have 30k hp with 4500 armor and pretty good resists. Those zap worms will one hit you.
And thats just not fun. Like I said, I can progress. But it's just not fun when you are constantly dying to stupid stuff. Your ping get a little high because Blizzard's servers suck? Dead. Didn't see that zap worm come out of the wall? Dead. Only saw 4 of the 5 Vile Swarms because they are blue against blue terrain? Dead. Only saw 4 of 5 of the Deceiver spheres? Dead.
Then you have enemies like Lacuna Huntresses. They burrow, so you can't hit them at range pretty often. They can leap onto you, which is death. They throw potions, which one hit you at range. They come in decent sized groups. I can get through them, but it's just not fun when you end up taking stupid instagibs because of how badly designed Act 2+ of Inferno is.
Well designed games have a rhythm. You have to concentrate hard on some parts for a challenge, but other parts are a little bit more relaxed. You don't need absolute concentration at all points in time. Act 2+ of Inferno doesn't act this way. You have to be constantly on alert because everything will kill you in less than half a second if they get a hit on you. I want to be able to relax at least a little as I play a game.
The stupid Blizzard comments like "wow, we are surprised at how spikey the damage in Inferno is. We want to tone that down". You guys publicly said that you have been polishing the game for 2 years. And you are just now noticing this?